My relationship with emerging media and digital arts started at a young age. I remember first using the computer to create work back when Flash was still owned by Macromedia. Back then I enjoyed playing around with different forms of interfaces and building small games. I would scour the web for animations and cool sites to copy. My work transitioned as I got older. Having learned the very basics (I mean very basics) of programming, I felt confident enough to tackle videogame modding and 3d software. I became enamored with texturing and 3d systems. For hours I would fiddle with normal maps and particle effects. This almost narcotic love of tweaking and testing still haunts me today.
I attended the Alberta College of Art + Design, and enrolled in the media arts and digital technology program. One of the first courses I had the opportunity of taking was an introduction to 3d modeling.